Back in 2011, after the launch of The Microsoft Kinect sensor, we experimented a few ways to interact with some typical interfaces. This demo regroups several tests and cases of UX based on a classic car application with multimedia content.
Back in 2011, after the launch of The Microsoft Kinect sensor, we experimented a few ways to interact with some typical interfaces. This demo regroups several tests and cases of UX based on a classic car application with multimedia content.